My take on the Farnsworth House by Mies van der Rohe. I concentrated my efforts on making the sort of atmosphere that I would want if I was taking architectural photographs of the building. Rendered using 3dsmax and vray. Post processing in photoshop and lightroom.
some technical info:
-Grass (short, medium & long), clover and plantago major all scattered with vrayscatter.
-Trees are all made with Onyxtree.
-The total poly count comes to approx. 10 billion. 1.34 billion for trees, 8.4 billion for grasses, 270k for house, 550k for furniture.
-Renders took roughly 6 hrs each @ 2200px (IRR map and LC. Some I treated to the universal method, brute force and light cache)
-Rendered with vrayphysicalcamera, vraysun, HDRi environment
-VRayenvironmentfog was rendered as a separate pass and screened over in photoshop
-Final colour corrections made in Adobe Lightroom